[mush]无聊写了个ping()函数
应该比控制台里的ping更能反映真实的游戏速度吧。。用法:ping() 或 ping(检查次数),比如ping(20)
function ping(times)
require "wait"
n = times or 4
fmt = function(num)
return string.format("%d 毫秒", num * 1000)
end
timeout = 20
wait.make(function()
local time_start = utils.timer()
local time_pre = time_start
local time_max = 0
local time_min = -1
local lost = 0
local t = 0
local time_now = 0
SendNoEcho("set ping start")
for i = 1, n do
local l, w = wait.regexp("ping", timeout)
if not l then lost = lost + 1 end
time_now = utils.timer()
t = time_now -time_pre
time_pre = time_now
if l then
if t > time_max then time_max = t end
if time_min == -1 then time_min = t end
if t < time_min then time_min = t end
end
if i ~= n + 1 then
SendNoEcho("set ping '" .. fmt(t) .. "'")
end
end
local l, w = wait.regexp("ping", timeout)
local time_end = utils.timer()
local average = (time_now-time_start) / n
print("已发送 = " .. n .. ", 丢失 = " .. lost .. " (" .. string.format("%d%%", lost / n * 100) .. ")")
print("最短 = " .. fmt(time_min) .. ", 最长 = " .. fmt(time_max) .. ", 平均 = " .. fmt(average))
end)
end
北大侠客行MUD,中国最好的MUD ……bt毁三观 确实得无聊才能做,不过挺有意思的 一个命令按住回车不放就能知道流畅程度了 手动从扬州一路跑到武当山就明白流畅程度了 都说了,真无聊{:7_287:} 无聊你就看过来
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