superdragon 发表于 2015-6-21 13:08:43

你的a和b两个id用的是一个.mcl文件还是两个啊?如果是一个,分成两个试试;如果是两个,换个旧点的mush版本试 ...
cappuccino 发表于 2015-6-21 02:16 AM http://pkuxkx.net/forum/images/common/back.gif


    mcl是每个id一个文件,但lua是公用的,都用同一个lua脚本文件。版本是4.94的,应该是蛮新的。

imtt 发表于 2015-6-21 14:05:19

mush还是要强大不少,zmud都没有办法双开,逍遥行只认一个。

xkxyu 发表于 2015-10-16 06:36:49

本帖最后由 xkxyu 于 2015-10-16 07:31 AM 编辑

我一个mush开多个world,测试了一下,没发现你说的问题,,


mush的帮助文档摘录,
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ReloadScriptFile

Summary

Forces script source file to be reprocessed



Details


This causes the script file associated with this world to be recompiled.

You should do this after correcting any syntax errors which have been reported in your script.

Reloading the script file also re-initializes the script engine, thus clearing any variables which were established during a previous script execution.

In the case of Lua scripts it also causes the Lua 'sandbox' to be re-executed.



Menu

Game -> Reload Script File

Keyboard Shortcut

Shift+Ctrl+R

Example of script call

world.DoCommand "ReloadScriptFile"

scornake 发表于 2015-10-16 08:57:14

Reload Script File is a command forthemush client ,not only for one world. Tested in 4.96

creat 发表于 2015-10-17 01:47:00

为什么不是one world one file?
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